Trampoline Park Stars
Karmaflow
Cargo Breach
Misc.

Trampoline Park Stars

Trampoline Park Stars is a game developed for both Android and IOS. This virtual trampoline park features multiple minigames and quests through which you can win new content, costumes and real life prizes that you can pickup at participating trampoline parks.

  • Unity 3D
  • UNET
  • C#
  • Java Plugin Creation
  • GamePlay Programming
    • Mini Games
    • Player Controllers
    • Game Flow
    • AI
    • UI

Available on: Google Play Store and the App Store

Karmaflow

Karmaflow: The Rock Opera Videogame is a puzzle platformer available through Steam. Embodying the Karmakeeper, you travel through fantastic worlds guided by a epic score, composed with the Dutch Symphonic Orchestra, Cradle of Filth and Epica, amongst many others.

  • Unreal Engine 3
  • Adobe Flash
  • Unreal Script
  • Kismet
  • Wwise
  • Game Menu
  • Subtitles and Tutorials Systems
  • Adaptive Audio Systems

Available on: Steam

Cargo Breach

Cargo Breach is an intense VR Arcade Shooter with unique gesture-based weapon mechanics. In order to survive on a desolate spaceship you need to hunt down a plethora of escaped 'cargo' through dark and winding corridors.

  • Unity 3D
  • C#
  • OSVR
  • HTC Vive
  • Razer Hydra
  • Pathfinding, A*
  • AI
  • Ragdoll, Chunk and Damage System

Available on: Steam

Miscellaneous

Creation of several tools to make life easier for developers and artists.

Who is 809Software?

809Software is a one man company started by Bop Mommers in 2014, right after obtaining his degree in Game Design and Development. He has experience developing for multiple platforms such as PC and mobile and possesses the insight to choose the right approach and design to its designated platform.


Bop’s love for games sprouted during the age of the Commodore and the NES. It was modding the Half-Life engine that really opened up his mind to what he himself could create. From there on out, he started to draw extensively, designing levels and modeling characters. Choosing to study game design, Bop quickly discovered scratching the surface wasn’t enough. Learning how to program through Actionscript, he soon moved on to Javascript and C#. During his free time, Bop likes to create games for fun and further his C++ skills.

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