Trampoline Park Stars
Cargo Breach

Trampoline Park Stars

Trampoline Park Stars is a game for both Android and IOS and is a virtual trampoline park. The game features multiple minigames and quests through which you can win new content, costumes and real life prizes that you can pickup at participating trampoline parks.

  • Unity 3D
  • UNET
  • C#
  • Java Plugin Creation
  • GamePlay Programming
    • Mini Games
    • Player Controllers
    • Game Flow
    • AI
    • UI

Available on: Google Play Store and the App Store


Karmaflow: The Rock Opera Videogame is a puzzle platformer available via Steam. Embodying the Karmakeeper, you travel through fantastic worlds guided by a epic score, composed with the Dutch Symphonic Orchestra, Cradle of Filth and Epica, amongst many others.

  • Unreal Engine 3
  • Adobe Flash
  • Unreal Script
  • Kismet
  • Wwise
  • Game Menu
  • Subtitles and Tutorials Systems
  • Adaptive Audio Systems

Available on: Steam

Cargo Breach

Cargo Breach is an Intense VR Arcade Shooter with Unique Weapon Mechanics. You hunt down escaped creatures in dark atmospheric spaceship corridors. All presented in stunning AAA graphics.

  • Unity 3D
  • C#
  • OSVR
  • HTC Vive
  • Razer Hydra
  • Pathfinding, A*
  • AI
  • Ragdoll, Chunk and Damage System

Available on: Steam


Creation of serveral Tools to make the lifes easier for developers and artists.

Who is 809Software?

809Software is one man company started by Bop Mommers in 2014, right after his graduation. It’s a company that develops new, exciting and meaningful software, be it applications, websites or games. 809Software has experience with multiple platforms ranging from your personal computer to your phone, and possesses the insight to utilise the best approach and usability to its designated platform. Having worked with different teams and companies, or just flying solo has given 809Software insight in the industry, its evolution and its player-base.

Bop’s love for games sprouted during the age of the Commodore and the NES. It was modding the Half-Life engine that really opened up his mind to what he himself could create. From there on out, he started to draw extensively, designing levels and modelling characters. Choosing to study game design, Bop quickly discovered scratching the surface wasn’t enough. Learning how to program through Actionscript, he soon moved on to Javascript and C#. During his free time, Bop likes to create games for fun, develop his C++ skills,


For inquiries, please contact me through:

LinkedIn : bop-mommers-b5945397

street: Adelheidstraat 3
zipcode, city: 5231VA, 's-Hertogenbosch
country: The Netherlands

owner Bop Mommers
companyname 809Software
BTW/VAT NL154405826B01
KVK 61045535